29 09 20.23
// Persistence Of Vision raytracer version 3.8
// Blob shape with environment map example
#declare imageFile = "source.png";
global_settings { assumed_gamma 2.2 }
camera {
location <0, 0, -5>
direction <0, 0, 1.2071>
look_at <0, 0, 0>
}
//Similar to sky_sphere but with no_image set so it doesn't draw
sphere {
0,1.3
pigment {
image_map {
png imageFile once interpolate 2 map_type 1
}
}
finish {
emission 1.2
}
scale 30
hollow
no_image
}
blob {
threshold 0.60
sphere { <.75, 0, 0>, 1, 1 }
sphere { <-.375, .64952, 0>, 1, 1 }
sphere { <-.375, -.64952, 0>, 1, 1 }
scale 1.75
finish {
ambient 0.9
diffuse 0.5
reflection .82
}
}